var IE = document.all?true:false

// If NS -- that is, !IE -- then set up for mouse capture
if (!IE) document.captureEvents(Event.MOUSEMOVE)

// Set-up to use getMouseXY function onMouseMove
document.onmousemove = getMouseXY;

// Temporary variables to hold mouse x-y pos.s
var mouseX = 0
var mouseY = 0

// Main function to retrieve mouse x-y pos.s

function getMouseXY(e) {
  if (IE) { // grab the x-y pos.s if browser is IE
    mouseX = event.clientX + document.body.scrollLeft
    mouseY = event.clientY + document.body.scrollTop
  } else {  // grab the x-y pos.s if browser is NS
    mouseX = e.pageX
    mouseY = e.pageY
  }  
  // catch possible negative values in NS4
  if (mouseX < 0){mouseX = 0}
  if (mouseY < 0){mouseY = 0}  
  return true
}


